Ridge Racers 2 Review for PSP
One of the launch titles of the PSP was Namco’s Ridge Racer - and to be honest while it did show what the PSP was capable of, it was a touch slow in loading, it ate the battery, and didn’t provide much more that was different, or especially heared towards portable play. Well, just over a year later, Ridge Racer 2 has arrived, and it’s time to see what the programmers have come up with.
Well… nothing. If you’ve got the first Ridge Racers, this feels more like an expansion pack, with some more tracks, a few cars, and nothing fundamentally different in handling, goals or feedback. Unfortunatly it’s priced as a full priced game. The biggest let down for me are the graphics. They’re still the same, and even though we’re talking about Arcade styled graphics, I’d have expected some changes.
Continuing with the no changes theme is the first ten race tracks. The same tracks as the first Ridge Racers. Yikes. Is there anything different? Doesn’t appear so.
Which is all great if you’re looking for a PSP Arcade Racer, then this is a good choice. But if you’re that sort of gamer, the chances are that you’ve already got a copy lurking in your drawer. So here’s a hint. Go find that copy and play it. Everyone else, it’s probably a lot cheaper to buy second hand than new.









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